![]() Like Schwab, he declares that we can never again return to normal - if we do, we should expect diseases to constantly jump from animals to humans (because pandemics never happened until 2020, when the world grew “too industrialized”). ![]() Like Schwab, Fauci actively promotes lockdowns. Trump “will be confronted with a pandemic” before the end of his term. In 2017, Anthony Fauci made a similar prediction, declaring that “there is no doubt” that Donald J. “For years, international organizations like the World Health Organization (WHO), institutions like the World Economic Forum and the Coalition for Epidemic Preparedness Innovations (CEPI - launched at the Annual Meeting 2017 in Davos), and individuals like Bill Gates have been warning us about the next pandemic risk, even specifying that it: 1) would emerge in a highly populated place where economic development forces people and wildlife together 2) would spread quickly and silently by exploiting networks of human travel and trade and 3) would reach multiple countries by thwarting containment.” Indeed, he openly brags about his foresight: This extraordinarily fortuitously-timed pandemic planning exercise makes Schwab look like something of an oracle. The WEF’s co-sponsors for this event were The Johns Hopkins Center for Health Security and the Bill and Melinda Gates Foundation, both of which have actively promoted 2020’s unprecedented pandemic response -as Imperial College London’s Neil Ferguson recently explained, lockdowns were not recommended by any government until Xi Jinping “changed what was possible” by proclaiming “this worked for us in China.” Then there is the fact that Schwab’s organization practiced a “high-level pandemic exercise” in October 2019, less than five months before “Covid-19″ came along. He asks, “Why should COVID-19 be any different?” His book, COVID-19: The Great Reset contains lengthy discourse on how pandemics are known agents for major societal shifts. How long has Schwab known that a pandemic could be used to advance his ideals? A while, if his publications and planning exercises are any indication. Others would describe neoliberalism as “decentralized power and smaller government,” and Schwab’s preferred system as “China under Xi Jinping.” ![]() favoring competition over solidarity, creative destruction over government intervention and economic growth over social welfare.” Schwab has been openly “fighting” (to use his own word) against Milton Friedman-style economics for decades, ever since Friedman published his famous 1970 essay: “The Social Responsibility Of Business Is to Increase Its Profits.” Schwab now predicts that the “COVID19 pandemic” - which he says will last at least until 2022 - will mark the final death-knell of “neo-liberalism,” which he defines as “a corpus of ideas and policies. ![]() It bears repeating: six months before “SARS-CoV-2” was discovered by China, the UN and the WEF signed a “Strategic Partnership” specifically to advance the “Sustainable Development” agenda, now known as “The Great Reset.” You can read all about this partnership online. The same policies and ideas are contained in “The Green New Deal,” which was defeated in 2019 in the US Congress. Proponents of “The Great Reset” argue that the pandemic proves our former society “doesn’t work,” so we need a tech-focused, “sustainable” future to reduce emissions and thereby “save the planet.” The Great Reset is a rebranded, tightened-up version of the UN’s decades-old “Sustainable Development” agenda (“Agenda 21”). It was published July 9, 2020, and now has nearly 900 reviews on Amazon. It’s the title of World Economic Forum head Klaus Schwab’s book on the lockdowns and the future. There are books you can read about it and detailed websites describing it. At any anti-lockdown protest, you will see signs that say “Stop the Great Reset.” The New York Times calls this phrase “a baseless conspiracy theory.” Here is the problem.
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![]() Enables users to apply or format patch series from selected commits.View, revision, diffs, file history, file annotations and archive trees.It offers users a nice UI and allows them to browse revisions history, view patch content and changed files graphically by following distinct development branches. QGit is a simple, fast and straight forward yet powerful GUI Git client based written in Qt/C++. Additionally, it also allows them to perform local merges, and fetch/push to remote repositories. It mainly focuses on commit generation by enabling users to make changes to their repository by generating new commits, amending existing ones, building branches. Git GUI is a cross-platform and portable Tcl/Tk based GUI front-end for Git that works on Linux, Windows and Mac OS X. It also offers a files view, staging area to compose commits, and commit staged changes, open repository, clone repository and user information. Its comprises of features such as – enables GNOME shell integration through app menu, enables users to view recently used repositories, browse repository history. Gitg is a GNOME GUI front-end to view Git repositories. Its basically a Git viewer, allows users to browse their repository history. It has now been integrated into the GNOME infrastructure. It was developed as a result of a hackathon Imendio, in January 2007. Giggle is a free GUI client for Git content tracker that uses GTK+ toolkit and only runs on Linux. Integrates strongly with GitHub, BitBucket and Atlassian Stash.Comes with Git-flow, SSH-client and file compare/merge tools.Supports Git pull requests and comments.It ships in with the following illustrious features: ![]() Users can utilize it with their own repos or other hosting providers. Referred to as Git for professionals, it enables users master daily Git challenges and boosts their productivity through efficient workflows. SmartGit is a also a cross-platform, powerful, popular GUI Git client for Linux, Mac OS X and Windows. It also offers users many useful keyboard shortcuts. The Git-cola interface comprises of several collaborative tools that can be hidden and rearranged according to a users wish. Its written in Python and released under the GPL license. Git-cola is a powerful, configurable Git client for Linux that offers users a sleek GUI. Integrates with a user’s GitHub or Bitbucket account.Easily adapts to a user’s workspace and also supports submodules and Gitflow.Supports single-click undo and redo functions.Its designed to boost a Git user’s productivity through features such as: It works on Unix-like systems such as Linux and Mac OS X, and Windows as well. ![]() GitKraken is a cross-platform, elegant and highly efficient Git client for Linux. That said, let’s proceed to listing them. Suggested Read: Install GIT to Create and Share Your Own Projects on GITHub Repository Therefore, below is a list of some of the best Git front-ends with a GUI for Linux desktop users. Linux users can manage Git primarily from the command line, however, there are several graphical user interface ( GUI) Git clients that facilitate efficient and reliable usage of Git on a Linux desktop and offer most, if not all of the command line operations. It is designed to cope with everything from small to very large projects based on speed, efficiency and data integrity. Git is a free and open source distributed version control system for software development and several other version control tasks. ![]() With so many to choose from, there’s no need to create something from scratch. Here are some playful and more lighthearted names to take a look at, if nothing else, to give a bit of a boost to the ideas already brewing in your mind.īelow, you’ll find the names of some of the most important characters from the WoW history. Even if you’re going for a silly name, think it through first. That’s why I believe you should give some thought before you give one to your character. Even if you don’t find a name you completely like, they will most certainly spark some ideas, allowing you to come up with your own more easily.Īs we’ve said, a name has it’s weight and meaning, and it defines you. I often suggest using a WoW name generator, such as the ones we have here and then going from there. And since there isn’t a real end in sight, you can imagine how long that might be. I can now see that was also the first day I realized how important a name is.Įvery name presents your character in a specific type of way, as it can also tell much about you as a player, not to mention it sticks with you for the rest of the game. If someone else already chose that name, my whole plan would be ruined. Having played the Warcraft series from the start as I grew up, I knew much yet also nothing, as the world seemed simply endless.īut before that, I remember I was thinking about what would I do if I couldn’t get the name I wanted. Looking back all those years ago when WoW first came out, I can vividly recall how I felt when I first entered the world. Notoriety, fame, fear, or respect, all that and more can be achieved by your character and as such, they deserve a name worth remembering. Quests, rewards, items, and much more, they all come and go but your character’s name remains. Choosing one wisely might pay in the long run. ![]() With so many players playing the game, you have to stand out somehow and your name is the first step in that process. Once you make a character, chances are you’ll stick to them for quite some time. Set in a lore rich world, it offers unique experiences no matter what kind of character you decide to play, and there are many possibilities. World of Warcraft has been out for a long time now and it’s still captivating the hearts of the thousands of players. ![]() The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.Īs for cost, we selected initial values based upon data from the open beta and other adjustments made to milestone rewards before launch. As the fires grew, EA's Community Team Reddit released the following statement: ![]() Undoubtedly, Redditors the world over didn't take kindly to the information that buying a $60-$80 game wouldn't give them access to all the content within that game, typical progression mechanics aside. In a nutshell, EA was incentivizing players to dip into their pockets and pay extra for unlocking characters such as Darth Vader and Luke Skywalker faster. People speculated EA would ease up on the prices, but 75% is a much larger number than anticipated.The fervor came to a head earlier today when the game's early adopters via EA Access and Origin Access discovered over the weekend that the grind to unlock Battlefront 2's heroes and villains was extremely steep - that those heroes and villains were still locked behind laughable, 40-hour or more progression walls or expensive microtransactions. He also announced a Reddit AMA with "key leads on the team) this Wednesday to give fans a chance to voice other complaints. In this official blog post, John Wasilczyk, the Executive Producer at DICE, unveiled that the cost for top heroes (all of the fans favorites) will be reduced by 75%. Turns out when the community yells loud enough, it becomes in the best interest of developers to make big changes and fast. Nevertheless, the thread has now become immortalized and the tale of the 516k downvoted comment will be told around the campfire to frightened community managers around the world.Ī short while after EA become a living meme for the tyranny microtransactions, something amazing happened. ![]() While the astronomically low score of this Reddit comment is a sight to behold, it's hard to say how many of these downvotes are organic and how many are from bots aimed at the thread. ▲ The thread has since been closed, but the negative response topped off at -516k downvotes. Whatever it is, fans chose this comment as the single source of rebellion against EA's rising DLC costs. Perhaps it was explaining mile high DLC costs as a way of bringing gamers a "sense of pride and accomplishment". Perhaps it was the absurdity of labeling complaints about being nickeled and dimed labeled as "passion". Were you expecting something more sensational? Perhaps it was the comments scripted nature or how it sounded like a textbook corporate response. Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can." ![]() We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets. Among other things, we're looking at average per-player credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay. "The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.Īs for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. They attempted to explain this in the first thread and, with no idea they were about to make Reddit history, posted the most downvoted comment of all time: The bad news spread, as then another Reddit thread popped up, explaining how it takes upwards of 40 of grinding in order to unlock Darth Vader without buying any additional in-game currency.Ĭlearly, locking iconic Star Wars characters like Darth Vader and Luke Skywalker behind such incredibly long grinds was EA's attempt to make these characters feel exclusive and encourage microtransactions sales. The dam finally broke when a Redditor created an incredulous thread upon realizing, after paying 80$, Darth Vader was still locked. Whether you like Microtransactions or not, one thing is a fact- the Star Wars Battlefront II community is absolutely fed up with EA's aggressive microtransactions. Some people think it's absurd that players are expected to pay hundreds of dollars (over time) to unlock video game content they have already paid for, while others think microtransactions are a valid way to continue supporting a game they love. Microtransactions are a divisive topic among gamers that can be awkward to talk about. |
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